Every hundred years, the catacombs of the Council Palace tremble with unleashed magic, invoking powerful creatures and even changing the terrain itself. A challenge takes place between two powerful sorcerers to determine who presides over the Council for another century. Will you defeat your rival in this magical challenge? Will you become the next Great Wizard?
SPELL is a dynamic game for two players who play powerful wizards in their quest to earn the respect of their peers through a logical challenge. You have to demonstrate your intelligence by completing more magical patterns than your opponent, using the creatures you summon, your powers to change the ground beneath your feet, and the advantages of the patterns you complete.
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Every hundred years, the catacombs of the Council Palace tremble with unleashed magic, invoking powerful creatures and even changing the terrain itself. A challenge takes place between two powerful sorcerers to determine who presides over the Council for another century. Will you defeat your rival in this magical challenge? Will you become the next Great Wizard?
SPELL is a dynamic game for two players who play powerful wizards in their quest to earn the respect of their peers through a logical challenge. You have to demonstrate your intelligence by completing more magical patterns than your opponent, using the creatures you summon, your powers to change the ground beneath your feet, and the advantages of the patterns you complete.