You, children of Sinbad, set yourselves a new challenge to explore the 1001 islands and find the treasures of your father, this great sailor.
1001 Islands is a tile selection and distribution game in which you will try to score as many points as possible by matching your Dream tiles and your Island tiles as best as possible. A game is played over 16 rounds and each round, each player adds a tile to their personal board to build their Island or get Dream tiles. After 16 rounds, all boards are complete. The game ends with the scoring of the points.
Draw as many tiles as there are people playing (4 in the example here)
Keep one to build your Island board
Give the remaining ones to the player of your choice
The last player to receive a tile has no choice but begins the next turn.
Goal of the game
The goal is to have the most points at the end of the game. Here’s how:
The 4 Dream tiles you chose during the game will give you points depending on the elements visible on your Island at the end of the game.
Try to have matching Dream and Island tiles. For example, having a Fennec Fox Dream tile is useless if there are no Fennec Foxes on your Island tiles.
Pairing a Rokh Bird with its huge Egg or having Palm Trees will always earn you points.
Bandits are your worst nightmare. Have too many of them and you will lose points.
Your Island can have one or two Magic Lamps. But add a third Magic Lamp and you must immediately flip, Genie face up, the two tiles of your board with a Magic Lamp already on your Island. Elements hidden under flipped tiles will not grant you any points at the end of the game.